Model UtilitiesModel Actions Overview

Model Actions

Updated May 2026

After you generate a 3D model (or upload one), you can process it further using Model Actions. Open your model from the Dashboard and click the process button to see all available options.

Model Actions panel showing all available processing options

The Model Actions panel with all processing options for a 3D model.

Available Actions

ActionWhat it doesCreditsMore info
RetopologyRebuild mesh with clean topology, reduce poly count, convert formats0-15Remesh Tool
Change FormatConvert between GLB, FBX, OBJ, STL, USDZ, 3MF, PLY1Format Conversion
Export for 3D PrintingConvert textures to vertex colors for multi-color printingFree3D Print Export
Repair & Fix MeshFix holes, normals, and non-manifold geometry2-4Mesh Repair
Mesh SegmentationAI splits model into logical parts (limbs, clothing, etc.)10-15Segmentation
Generate new TextureAI retexturing with PBR materials from text or image20-30Texture Generator
Texture PainterPaint directly on the 3D model in the browserFreeTexture Painter
Smart Low PolyAI decimation that preserves visual quality (experimental)25Beta feature
Rig & AnimateAdd a skeleton and animations to character models15-20Rigging & Animation
Remix ModelGenerate AI variations of the same model4-8Dashboard only
Compress FileDraco compression and texture optimizationFreeGLB Compression
Add BaseAdd a pedestal or platform under your modelFreeAdd Base
Community CreationsSubmit your model to the public community libraryFreeDashboard only
Add LOD’sGenerate Level of Detail variants at different poly counts1 per LODDashboard only

Image Actions

When you generate or upload an image, a different set of actions is available:

ActionWhat it doesCredits
Use in Image to 3DSend the image to Image to 3D to generate a 3D modelFree (generation costs apply separately)
Open in Image StudioOpen the image in Image Studio for further editingFree
Edit Image with AIAI-powered editing via prompt (change style, objects, background)4-8
Upscale ImageAI 2x upscale with optional face enhancement2
Remove BackgroundRemove the background from the image2
Change Format & ResizeConvert between JPG, PNG, WebP with quality settingsFree
Delight ImageRemove harsh shadows and normalize lighting (great prep for 3D conversion)2
Community CreationsSubmit the image to the public community libraryFree

How to Access

  1. Open your model from the Dashboard
  2. Click the process/actions button
  3. Choose the action you want
  4. Configure settings if needed
  5. Results are saved to your model page

Most actions require a paid plan. Free tools (Export for 3D Printing, Texture Painter, Compress File, Add Base, Community Creations) run client-side or cost zero credits but still need an active subscription for downloads.


Frequently Asked Questions

What can I do with a 3D model after generating it?

3D AI Studio gives you over a dozen processing options right from your Dashboard. You can convert formats, reduce poly count with retopology, add a skeleton and animations, generate new textures, segment the mesh into parts, repair geometry issues, compress the file, and more. Just open your model and click the process button to see every available action.

Do model actions cost credits?

It depends on the action. Several tools in 3D AI Studio are free, including Export for 3D Printing, Texture Painter, GLB Compression, and Add Base. Other actions range from 1 credit (format conversion) up to 25-30 credits for more intensive AI processing like texture generation or smart low poly. The credits column in the actions table above shows the exact cost for each.

Can I process a model I uploaded myself, or only AI-generated ones?

You can use model actions on any model in your 3D AI Studio library, whether it was generated with Image to 3D, Text to 3D, or uploaded from your own files. Upload your model through the Dashboard, and all the same processing tools become available.

Which model action should I use to prepare a model for Unity or Unreal Engine?

Start with Format Conversion to export as FBX, which is the preferred format for both Unity and Unreal Engine. If the poly count is too high, run the Retopology action first to bring it down. 3D AI Studio also has dedicated integration guides for Unity and Unreal Engine with engine-specific tips.