Integrations

Import 3D AI Studio models into Blender, Unity, Unreal Engine, ZBrush, Maya, and Godot. Guides for every major 3D tool.

Updated May 2026

3D AI Studio models work with all major 3D software. Export as GLB, FBX, or OBJ and import into your tool of choice. See Export Formats for details on each format.

Supported Software

SoftwareBest FormatUse Case
BlenderGLB or FBXImport, edit materials, rig, animate
UnityFBX or GLBImport for game projects
Unreal EngineFBXImport with materials for UE4/UE5
ZBrushOBJImport for sculpting and detailing
MayaFBX or OBJProduction pipelines, animation
GodotGLBImport for game dev in Godot 4

Video: AI 3D Models in Game Engines

Quick Start

  1. Generate your model using Image to 3D or Text to 3D
  2. Download in the right format for your software
  3. Import into your tool using the guide above
  4. Adjust materials, scale, and lighting as needed

For polygon reduction before import, use the Remesh tool. For rigged characters, check the Rigging tool.

AI Assistants (MCP)

You can also generate models without leaving your AI assistant. The MCP connector works with Claude, ChatGPT, Cursor, Claude Code, Codex, VS Code (Copilot) and other MCP clients, and can export directly to FBX, OBJ, STL, USDZ or 3MF for the software above.

Create a model with the AI 3D model generator and import it into your favorite software.

Frequently Asked Questions

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