Export & Formats

Which format to download from 3D AI Studio: GLB, FBX, OBJ, STL, 3MF, USDZ and BLEND, and how to get each one for games, 3D printing, web and AR.

Updated October 2026

3D AI Studio exports models as GLB, FBX, OBJ, STL, USDZ, BLEND, 3MF, Collada and PLY. Use GLB by default, FBX for Unity and Unreal, STL or 3MF for 3D printing, and USDZ for AR on Apple devices.

Generate a model with Image to 3D or Text to 3D first, then export it from your Dashboard.

Which format should I download?

Pick the format your destination expects. When in doubt, use GLB: it works almost everywhere and keeps geometry, textures and materials in one file. For a general introduction to every format, see the 3D file formats guide.

FormatBest forTexturesAnimation
GLBWeb, AR, Godot, sharing, general useEmbeddedYes
FBXUnity, Unreal Engine, rigged charactersEmbeddedYes
OBJBlender, ZBrush, maximum compatibilitySeparate files (.mtl + images)No
STLSingle-color 3D printingNoNo
3MFMulti-color 3D printingFilament colorsNo
USDZAR on iPhone, iPad and Vision ProEmbeddedYes
BLENDNative Blender projectsEmbeddedYes
Collada (.dae)Legacy pipelinesYesYes
PLYPoint clouds and scan dataVertex colorsNo

Should I download GLB or FBX?

Download GLB for the web, AR, Godot and sharing, and FBX for Unity, Unreal Engine and animation software. Both keep textures and animation, so the choice depends on where the model is going. The GLB vs FBX comparison covers the formats in depth.

GLBFBX
File structureOne binary file with everything embeddedOne file, textures and materials included
Best forWeb viewers, AR, Godot, sharingUnity, Unreal Engine, Maya, 3ds Max, Cinema 4D
Rigging and animationSupportedSupported, the standard for game pipelines
UnityNeeds a free package such as GLTFastNative import, no setup
Web (Three.js, model-viewer)NativeNot supported

Rule of thumb: use FBX if the model goes into a game engine or animation tool, and GLB for everything else.

Should I download STL or 3MF for 3D printing?

Download STL for single-color prints and 3MF for multi-color prints. STL stores geometry only and works in every slicer, while 3MF also carries the filament colors so printers with filament changers know which color goes where. The 3MF vs STL comparison explains the formats in depth.

STL3MF
ColorNoneFilament colors painted in
Slicer supportEvery slicer (Cura, PrusaSlicer, Bambu Studio)Modern slicers
Best forFDM and resin printing in one color, CNCBambu Lab AMS, Prusa MMU and other multi-color printers
How to get itDirect download or Export for 3D PrintingExport for 3D Printing

How do I export a model in a different format?

Download GLB directly after generation, or convert to any other format with Change Format for 1 credit. If you also need a lower polygon count, use the Remesh tool, which converts and optimizes in one step. For files from other sources, the free in-browser 3D file converter handles pairs like GLB to FBX and STL to 3MF.

MethodFormatsCostUse when
Direct download in the 3D viewerGLB (default), STL, USDZFreeYou only need the file as it is
Change Format (Model Actions)GLB, GLTF, FBX, OBJ, STL, USDZ, 3MF, PLY1 creditYou need a different format, same mesh
Remesh ToolPrism: GLB, FBX, OBJ, STL, USDZ, 3MF. Pro (Meshy): GLB, FBX, OBJ, USDZ, BLEND, STLDepends on providerYou also want fewer polygons, quads or new topology

To convert with Change Format:

  1. Open the model from your Dashboard
  2. Click Process to open Model Actions
  3. Select Change Format
  4. Pick the target format and download the new file from the model page

STL and USDZ downloads from the viewer are converted in your browser. Change Format runs on the server and keeps the original file.

Which format works with my software?

I want to...FormatTool
Import into Unity or UnrealFBXChange Format or Remesh
Edit in BlenderGLB, FBX, OBJ or BLENDChange Format
Use in GodotGLBDirect download
Sculpt in ZBrushOBJChange Format
Show on a website or in ARGLBDirect download
View in AR on iPhone or iPadUSDZDirect download
3D print in one colorSTLDirect download or Remesh
3D print in several colors3MFExport for 3D Printing
Build a game asset pipelineFBXRemesh with Prism (quad topology)
Share a model quicklyGLBDirect download

Engine-specific steps are in the Blender, Unity, Unreal Engine and Godot guides.

Format details

GLB

GLB packs geometry, textures and materials into a single binary file. It is small, fast and supported by every modern 3D tool, which makes it the recommended default.

Use for: web viewers (Three.js, model-viewer), AR and VR, Godot, sharing and general storage.

FBX

FBX is the standard for game engines and professional 3D tools and preserves materials, rigging and animation data.

Use for: Unity, Unreal Engine, Maya, 3ds Max, Cinema 4D and rigged or animated characters.

Tip: when exporting FBX from the Remesh tool with Prism, you can choose presets for Blender, 3ds Max or Mixamo.

OBJ

OBJ is the simplest and most widely supported format. It stores geometry in the .obj file and references textures through a separate .mtl file.

Use for: Blender, ZBrush, Maya and older software where compatibility matters most.

Note: keep the .obj, .mtl and texture files in the same folder, or use OBJ ZIP from the download menu to get everything bundled.

STL

STL stores geometry only, without textures or colors, and is the standard format for 3D printing.

Use for: FDM printing (Cura, PrusaSlicer, Bambu Studio), resin printing and CNC.

Tip: check that the model is watertight before printing. The Remesh tool can fix geometry issues and reduce the polygon count.

3MF

3MF is the modern 3D printing format with color support. It carries the filament colors, so multi-color printers such as Bambu Lab AMS and Prusa MMU know which filament to use for each part.

Use for: multi-color 3D printing and manufacturing.

Tip: use Export for 3D Printing to map the model's colors to your filaments, then download the 3MF.

USDZ

USDZ is Apple's AR format. It opens natively on iPhone, iPad and Vision Pro in Safari, Messages and any ARKit app.

Use for: AR Quick Look on iOS and macOS, visionOS apps and the Apple ecosystem.

BLEND

BLEND is Blender's native format and keeps the complete scene, including materials and modifiers.

Use for: projects where Blender is your main tool.

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