SVG to 3D: Turn Vector Files into 3D Models

Convert SVG vector files into extruded 3D models right in your browser. Free tool for turning logos, icons, and vector art into GLB or PNG exports.

Open SVG to 3D ConverterUpdated May 2026

The SVG to 3D tool takes any SVG file and extrudes it into a 3D model - right in your browser. Everything runs client-side, so your files never leave your computer. It's completely free, no credits or signup required.

It works great for logos, icons, typography, and brand assets. You get a live 3D preview with full material and lighting controls, then export as GLB (3D model) or PNG (transparent screenshot).

SVG to 3D upload area

The SVG to 3D upload area, ready for you to drag and drop an SVG file.

How to Use It

1. Upload your SVG

Drag and drop an SVG file onto the upload area, or click to browse. Max file size is 5MB.

2. Preview in 3D

Your SVG appears as an extruded 3D model with a live preview you can rotate, zoom, and pan. The tool preserves your original SVG colors by default.

Loaded SVG with 3D preview

An SVG file loaded and extruded into a 3D model with a live interactive preview.

3. Adjust settings

Use the settings panel to tweak thickness, materials, lighting, and more. Changes show up instantly in the preview.

4. Export

Download your result as a GLB file for use in 3D apps, games, or AR - or grab a transparent PNG for presentations and marketing materials.

Another SVG to 3D example

Another SVG to 3D example showing a different design with customized material and lighting.

Settings

The settings panel has five tabs. Here's what each one does:

SVG to 3D settings panel

The settings panel with tabs for geometry, material, environment, background, and view controls.

Geometry

Controls the shape of the extrusion.

  • Thickness (1-250, default 4) - How deep the extrusion goes. Higher values give a chunkier, more solid look.
  • Bevel size (0-5, default 0.3) - Rounds off the edges. A small bevel adds realism; zero gives you sharp edges.
  • Bevel segments (1-64, default 4) - How smooth the bevel curve is. More segments = smoother rounding.

Material

Pick a look or build your own.

  • Presets - Choose from Metallic, Clay/Matte, Plastic, Rough Glass, Glass, or Custom
  • Roughness - How shiny or matte the surface is
  • Metalness - Metal vs non-metal appearance
  • Clearcoat - Adds a glossy clear layer on top (like car paint)
  • Transmission - Makes the material see-through (for glass effects)
  • Override SVG colors - Replace the original SVG colors with a single material color

Environment

Sets the lighting around your model.

  • HDRI presets - City, Dawn, Forest, Lobby, or Studio lighting
  • Custom color - Use a solid color background for lighting instead of an HDRI
  • Intensity - How bright the environment lighting is
  • Bloom - Adds a soft glow effect around bright areas

Background

Pick a background color for the viewport using the color picker.

View

  • Auto-rotate - Slowly spins the model so you can see all sides
  • Rotation speed - How fast it spins

Material Presets

Not sure which material to use? Here's a quick guide:

PresetBest for
MetallicLogos, badges, premium brand assets
Clay/MatteClean mockups, 3D printing previews
PlasticIcons, playful designs, product viz
Rough GlassFrosted or etched effects
GlassTransparent overlays, decorative pieces
CustomFull control over every slider

Export Options

Both export options run entirely in your browser - nothing gets uploaded.

  • GLB - A standard 3D file format. Works in Blender, Unity, Unreal, web viewers, and AR apps. This is your go-to if you need the actual 3D model.
  • PNG - A transparent-background screenshot of the current view. Great for slide decks, social media, and marketing materials where you just need a good-looking render.

Tips for Best Results

Which SVGs work best

  • Simple, clean paths with solid fills - logos, icons, and text work great
  • SVGs with well-defined shapes and clear outlines extrude cleanly
  • Bold, thick designs look better in 3D than very thin, delicate linework

Getting cleaner output

  • Start with a small thickness value and increase gradually
  • Add a slight bevel (0.2-0.5) to make edges catch light naturally
  • If your SVG has many tiny details, simplify it in a vector editor first
  • Try different HDRI presets - lighting makes a big difference in how materials read

Common issues

  • Very complex SVGs with hundreds of paths may render slowly - simplify them if you can
  • Overlapping paths can create odd geometry - flatten or merge paths in your vector editor before uploading
  • If colors look wrong, check whether "Override SVG colors" is turned on in the Material tab

Use Cases

  • Logos for 3D websites - Export a GLB of your logo and embed it in a Three.js or model-viewer scene
  • Icons for games - Extrude UI icons or item symbols for use in Unity or Unreal
  • Brand assets for AR - Turn brand marks into AR-ready GLB files for product packaging or experiences
  • Social media content - Export a styled PNG render of your logo for posts and thumbnails
  • 3D printing - Extrude a design, export the GLB, and import it into your slicer

What's Next

Ready to try it? Head to the SVG to 3D Converter and drop in an SVG. If you want to generate 3D models from images instead, check out the Image to 3D guide. For text-based generation, see Text to 3D.

Frequently Asked Questions

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