PBR Map Generator

Extract individual PBR maps from photos or texture images. Generate normal, roughness, height, ambient occlusion, metallic, or depth maps one at a time.

Open AI PBR Map GeneratorUpdated May 2026

The PBR Map Generator extracts a single PBR map type from any uploaded photo or texture image. Upload your image, pick the map type you need, and the AI generates it.

PBR Map Generator with before/after comparison

A normal map generated from a source image. Use the before/after slider to compare the original with the extracted map.

Map Types

MapWhat it generates
NormalSurface detail for realistic lighting
RoughnessMatte vs glossy areas
Height / DisplacementDepth for parallax and displacement mapping
Ambient OcclusionCrevice and cavity shadows
MetallicMetal vs non-metal regions
DepthForeground/background distance map

AI Models

ModelCreditsResolution
Nano Banana 241K
Gemini Edit61K
Nano Banana Pro8-161K, 2K, 4K

Higher resolution options cost more credits. 4K resolution is available on paid plans only.

How to Use

  1. Upload a photo or texture image
  2. Select the map type you want (normal, roughness, height, etc.)
  3. Pick an AI model based on your quality and resolution needs
  4. Click generate
  5. Preview the result with the before/after slider
  6. Download the map

Difference from Material Generator

These two tools serve different purposes:

  • PBR Map Generator extracts ONE map at a time from a photo or existing texture. Use it when you need a specific map from an image you already have.
  • Material Generator creates a FULL SET of maps (base color, normal, roughness, metalness, height) from scratch or from a description. Use it when you need a complete material.

If you have a texture and just need a normal map from it, use PBR Map Generator. If you want to create an entire material from a text prompt, use Material Generator.

Access

Free users can generate maps using their credits. Downloads are locked to paid plans. 4K resolution requires a paid plan.

Frequently Asked Questions

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